Photo and Infos are credited to the official Ninja Saga Forum and TS Kael.
- The wind, wolf World boss. Exp = 1491 Gold = 4000
- Agility needed for 1st attack = 35
- High HP (8566 HP)
- Characteristically the same as the wind element, fast and dodges decently for its level.
- Avoid fighting it until you're well into your 20's, it'll make battling it much easier.
- Vulnerable to all status ailments, semi-resistant to stuns.
- High damage (for a level 10 monster) approximately 100-240 damage a round.
- Capable of attacking 3 players in one turn. (AoE attack)
- Drops Ginkotsu Saw and level 1,2 magatama.
Turn # | Name of jutsu | Damage/Effect
- 1. Hunter's Sight - Casts concetration - Increases critical chance for 3 turns
2. Whirlwind Tornado (AoE) - 100 - 250+ damage / 200 - 500+ damage critical
3. Violent whirlwind (AoE) - Inflicts bleeding for 3 turns 200 - 400+ damage critical
4. Probing attack - Inflicts fear 90 - 110+ damage / 180 - 230+ damage critical
5. Vampire bite - Drains some HP and heals itself 200 - 250~ damage
6. Illusion eyes (AoE) - inflicts restriction for 1 turn
7. Wind jet - Inflicts bleeding 70+~ damage
8. Bursts of air - 170~ damage
9. Hunter's sight - Casts concetration - Increases critical chance for 3 turns
10. Hunting mode - Strengthens - boosts attack by 40%
11. Probing attack - Inflicts fear 90 - 110+ damage / 180 - 230+ damage critical
12. Vacuum wave - Inflicts bleeding 100 - 200 damage
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